Hi, I'm Mike. I build, I tinker, I love to explore. I've been building games for years, but
as someone far more comfortable with code than canvas, I always struggled to get anything looking
good. The gameplay ideas were there - the polish wasn't. Then it clicked: modern
CSS, physics engines like Matter.js, and the universal language of emoji could bridge
the gap. No sprite sheets, no asset pipelines - just clean vanilla JS, a bit of WebGL
where it counts, and emoji as first-class game objects. Every game here is a mobile-first
PWA built with zero dependencies and designed to feel native. More to come - check out
fairbrother.me
for my other projects and experiments.
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